rudimentary arrow pickup working
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@@ -163,8 +163,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.21551, 0.500001, -0.339623)
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player = NodePath("..")
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[node name="SwordHit" type="Area3D" parent="."]
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collision_layer = 8
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collision_mask = 8
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="SwordHit"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25024, -0.766663)
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