Files
fps_project_1/scripts/csg_spawner.gd

9 lines
244 B
GDScript

extends CSGBox3D
class_name CSGSpawner
func random_box_pos():
var x : float = randf_range(size.x / 2, -size.x /2)
var y : float = randf_range(size.y/ 2, -size.y /2)
var z : float = randf_range(size.z / 2, -size.z /2)
return Vector3(x,y,z)