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fps_project_1/scripts/breakable.gd
2024-07-16 16:47:12 -05:00

14 lines
282 B
GDScript

extends RigidBody3D
@export var broken_object : Resource
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass