Files
fps_project_1/assets/bullet_hole.tscn
2024-12-05 16:55:29 -06:00

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[gd_scene load_steps=8 format=3 uid="uid://crvohhc6kgshn"]
[ext_resource type="Script" path="res://scripts/bullet_hole.gd" id="1_r63bq"]
[ext_resource type="Texture2D" uid="uid://clj3jr8fnrut4" path="res://assets/Textures/bulletholeMASK.png" id="2_4q4gp"]
[ext_resource type="Texture2D" uid="uid://c03mwq2gxs7u0" path="res://assets/Textures/bullethole.normal.png" id="2_s81sk"]
[ext_resource type="AudioStream" uid="uid://bftxcv3m2y8qm" path="res://assets/Audio/Weapons/bullet-fly-by-impact-metal-SBA-300114994.wav" id="4_p3syg"]
[sub_resource type="PlaneMesh" id="PlaneMesh_rv5u3"]
size = Vector2(0.1, 0.1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y0mpl"]
transparency = 2
alpha_scissor_threshold = 0.454
alpha_antialiasing_mode = 0
blend_mode = 3
albedo_texture = ExtResource("2_4q4gp")
metallic_specular = 0.0
normal_enabled = true
normal_scale = 16.0
normal_texture = ExtResource("2_s81sk")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_tvxaj"]
random_pitch = 1.1
random_volume_offset_db = 1.0
streams_count = 1
stream_0/stream = ExtResource("4_p3syg")
[node name="BulletHole" type="Node3D" groups=["spawned"]]
script = ExtResource("1_r63bq")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, -0.00441801)
mesh = SubResource("PlaneMesh_rv5u3")
surface_material_override/0 = SubResource("StandardMaterial3D_y0mpl")
[node name="Timer" type="Timer" parent="."]
wait_time = 60.0
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
stream = SubResource("AudioStreamRandomizer_tvxaj")
autoplay = true
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]