Files
fps_project_1/scripts/ladder.gd
2025-06-16 16:39:24 -05:00

14 lines
297 B
GDScript

extends Area3D
class_name Ladder
@onready var ladder_player_pos: Marker3D = $LadderPlayerPos
func _on_body_entered(body: Node3D) -> void:
if body is Player:
body.start_ladder_climb(ladder_player_pos)
func _on_body_exited(body: Node3D) -> void:
if body is Player:
body.end_ladder_climb()