Files
fps_project_1/scripts/signal_bus.gd
2025-04-29 11:46:55 -05:00

24 lines
452 B
GDScript

extends Node
signal switch_changed()
signal switch_timeout()
signal enemy_count_changed()
signal game_loaded()
##PLAYER
signal money_deposited()
signal money_changed()
signal player_exiting_tree()
signal player_hit()
signal shot_fired(crosshair_jump_amount)
signal player_reloading()
signal enemy_hit()
signal enemy_killed()
signal king_killed()
signal weapon_list_changed()
## LEVEL
##ENEMY
signal suspicious_sound(position,loudness,max_distance)