Files
fps_project_1/assets/dead_cam.tscn
2025-03-05 09:27:42 -06:00

91 lines
2.4 KiB
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[gd_scene load_steps=7 format=3 uid="uid://by7qyyhyurlw"]
[ext_resource type="Script" uid="uid://uocspgd6nkex" path="res://scripts/dead_cam.gd" id="1_qxtd8"]
[sub_resource type="SphereShape3D" id="SphereShape3D_qnbpl"]
radius = 1.0
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_2gkpp"]
dof_blur_far_enabled = true
dof_blur_near_enabled = true
dof_blur_near_transition = 4.0
dof_blur_amount = 0.2
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_m5ien"]
blend_mode = 3
[sub_resource type="Animation" id="Animation_4scpm"]
resource_name = "whiteout"
length = 0.05
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Whiteout:color")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(0, 0, 0, 1)]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.05),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"reload_level"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_jsgjq"]
_data = {
&"whiteout": SubResource("Animation_4scpm")
}
[node name="DeadCam" type="Node3D" groups=["spawned"]]
script = ExtResource("1_qxtd8")
[node name="CameraRigid" type="RigidBody3D" parent="."]
collision_layer = 0
gravity_scale = 0.0
continuous_cd = true
linear_damp_mode = 1
[node name="CollisionShape3D" type="CollisionShape3D" parent="CameraRigid"]
shape = SubResource("SphereShape3D_qnbpl")
[node name="Camera3D" type="Camera3D" parent="CameraRigid"]
rotation_edit_mode = 1
attributes = SubResource("CameraAttributesPractical_2gkpp")
fov = 15.0
[node name="LookRay" type="RayCast3D" parent="."]
rotation_edit_mode = 1
target_position = Vector3(0, 0, -1)
[node name="Timer" type="Timer" parent="."]
wait_time = 0.3
[node name="Whiteout" type="ColorRect" parent="."]
material = SubResource("CanvasItemMaterial_m5ien")
offset_right = 40.0
offset_bottom = 40.0
color = Color(0.8, 0.8, 0.8, 0.2)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_jsgjq")
}
[node name="CamTarget" type="Node3D" parent="."]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]