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fps_project_1/assets/materials/glass.tres
2025-03-28 16:48:27 -05:00

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://hg5phpsguoh5"]
[resource]
transparency = 1
cull_mode = 2
albedo_color = Color(0.6364, 0.763107, 0.86, 0.352941)
metallic = 1.0
roughness = 0.0
backlight_enabled = true
backlight = Color(1, 1, 1, 1)
refraction_enabled = true