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fps_project_1/assets/muzzle_smoke.tscn
2025-03-05 09:27:42 -06:00

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[gd_scene load_steps=10 format=3 uid="uid://cvxawxkyl7c8n"]
[ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="1_cl88w"]
[ext_resource type="Script" uid="uid://c415bnu5xlty1" path="res://scripts/muzzle_smoke.gd" id="1_vijp2"]
[sub_resource type="Curve" id="Curve_cnt4k"]
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_x631b"]
curve = SubResource("Curve_cnt4k")
[sub_resource type="Curve" id="Curve_n4ip2"]
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_g4a82"]
curve = SubResource("Curve_n4ip2")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5kqml"]
emission_shape = 1
emission_sphere_radius = 0.1
direction = Vector3(-3, 0, 0)
spread = 9.706
initial_velocity_min = 3.0
initial_velocity_max = 10.0
gravity = Vector3(0, 0.5, 0)
scale_min = 2.0
scale_max = 5.0
color = Color(0.473976, 0.473976, 0.473976, 0.54902)
alpha_curve = SubResource("CurveTexture_x631b")
hue_variation_curve = SubResource("CurveTexture_g4a82")
turbulence_enabled = true
turbulence_noise_strength = 0.0
turbulence_noise_scale = 0.655
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ev2d"]
transparency = 1
blend_mode = 1
shading_mode = 0
albedo_color = Color(1, 1, 1, 0.14902)
albedo_texture = ExtResource("1_cl88w")
billboard_mode = 1
[sub_resource type="PlaneMesh" id="PlaneMesh_jo231"]
material = SubResource("StandardMaterial3D_1ev2d")
size = Vector2(1, 1)
orientation = 2
[node name="MuzzleSmoke" type="Node3D"]
script = ExtResource("1_vijp2")
[node name="fire_smoke" type="GPUParticles3D" parent="."]
transform = Transform3D(3.33333, 0, 0, 0, 3.33333, 0, 0, 0, 3.33333, 0, 0, 0)
amount = 10
lifetime = 4.0
explosiveness = 1.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_5kqml")
draw_pass_1 = SubResource("PlaneMesh_jo231")
[node name="Timer" type="Timer" parent="."]
wait_time = 4.0
one_shot = true
autostart = true
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]