Files
fps_project_1/scripts/tracker_marker.gd
2024-11-24 20:48:18 -06:00

17 lines
396 B
GDScript

extends Node3D
@onready var anim_player: AnimationPlayer = $AnimationPlayer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
global_rotation = Vector3(0,0,0)
func remove():
anim_player.play("remove")