Files
fps_project_1/assets/tilemap_1.tscn
2025-03-05 09:27:42 -06:00

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[gd_scene load_steps=6 format=4 uid="uid://cvtep7c54ixu2"]
[ext_resource type="Texture2D" uid="uid://2bw3nc3d1lst" path="res://assets/Models/tile1.png" id="1_ow51w"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2kmd"]
resource_name = "tile"
cull_mode = 2
albedo_texture = ExtResource("1_ow51w")
metallic_texture = ExtResource("1_ow51w")
metallic_texture_channel = 2
roughness_texture = ExtResource("1_ow51w")
roughness_texture_channel = 1
[sub_resource type="ArrayMesh" id="ArrayMesh_mnrcd"]
_surfaces = [{
"aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001),
"format": 34896613377,
"index_count": 36,
"index_data": PackedByteArray("AAADAAEAAAACAAMAAgAHAAMAAgAGAAcABgAFAAcABgAEAAUABAABAAUABAAAAAEAAgAEAAYAAgAAAAQABwABAAMABwAFAAEA"),
"name": "tile",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray("AAAAAP7/AAAAAP///v8AAAAAAAAAAAAAAAD//wAAAAD//wAA/v8AAP/////+/wAA//8AAAAAAAD/////AAAAAA==")
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_kebgp"]
resource_name = "tile1_Cube_001"
_surfaces = [{
"aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001),
"attribute_data": PackedByteArray("/18AAP8f/z//X////58AAP/f/z//n////1//v/8f/3//X/+//5//v//f/3//n/+//1//P/9f/z//X/8//5//P/+f/z//n/8//1//f/9f/3//X/9//5//f/+f/3//n/9/"),
"format": 34896613399,
"index_count": 36,
"index_data": PackedByteArray("AgALAAUAAgAIAAsABgAVAAkABgASABUAFAARABcAFAAOABEADAADAA8ADAAAAAMABwANABMABwABAA0AFgAEAAoAFgAQAAQA"),
"material": SubResource("StandardMaterial3D_j2kmd"),
"name": "tile",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 24,
"vertex_data": PackedByteArray("AAAAAP7//78AAAAA/v//vwAAAAD+/1TVAAD///7//78AAP///v///wAA///+/1TVAAAAAAAA//8AAAAAAAD/vwAAAAAAAFTVAAD//wAA//8AAP//AAD//wAA//8AAFTV//8AAP7//7///wAA/v//v///AAD+/1TV//////7//7///////v/////////+/1TV//8AAAAA/////wAAAAD/v///AAAAAFTV/////wAA////////AAD///////8AAFTV/////wAA/39U1VTV//////9//79U1VTV/7//vwAA/39U1VTV/7//v/9//79U1VTV/////wAA/3+qKqoq//////9//7+qKqoq/7//vwAA/3+qKqoq/7//v/9//7+qKqoq")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_mnrcd")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6d4ps"]
data = PackedVector3Array(-0.5, -0.25, 0.5, -0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, -0.25, 0.5, -0.5, -0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, 0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, 0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, 0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, -0.25, 0.5, -0.5, 0.25, 0.5, -0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, -0.25, -0.5, -0.5, -0.25, -0.5, -0.5, -0.25, 0.5, 0.5, -0.25, 0.5, 0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, 0.25, -0.5, 0.5, 0.25, -0.5, 0.5, 0.25, 0.5, -0.5, 0.25, 0.5)
[node name="tilemap1" type="Node3D"]
[node name="tile1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, 0)
[node name="Cube" type="MeshInstance3D" parent="tile1"]
mesh = SubResource("ArrayMesh_kebgp")
skeleton = NodePath("")
[node name="collision" type="StaticBody3D" parent="tile1/Cube"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="tile1/Cube/collision"]
shape = SubResource("ConcavePolygonShape3D_6d4ps")