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fps_project_1/demo/assets/materials/M_crystal_red.tres
2025-03-31 14:14:50 -05:00

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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://ickkffutwcvo"]
[ext_resource type="Texture2D" uid="uid://c307hdmos4gtm" path="res://demo/assets/textures/rock023_nrm_rgh.png" id="2_k2yhv"]
[resource]
transparency = 1
albedo_color = Color(0.670588, 0.0588235, 0.384314, 0.509804)
metallic_specular = 1.0
roughness = 0.2
roughness_texture = ExtResource("2_k2yhv")
roughness_texture_channel = 3
emission_enabled = true
emission = Color(0.258824, 0.0823529, 0.25098, 1)
normal_enabled = true
normal_scale = 0.4
normal_texture = ExtResource("2_k2yhv")
rim_enabled = true
rim = 0.25
clearcoat_roughness = 0.0
ao_enabled = true
ao_light_affect = 1.0
ao_texture_channel = 3
refraction_enabled = true
refraction_scale = -0.1