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fps_project_1/assets/rocket_explosion.tscn
2025-03-05 09:27:42 -06:00

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[gd_scene load_steps=14 format=3 uid="uid://6p7d7txcox7i"]
[ext_resource type="Script" uid="uid://bdecyikiye08i" path="res://scripts/die_particles.gd" id="1_ssw3i"]
[ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="2_cag6r"]
[ext_resource type="AudioStream" uid="uid://6b5gg8b0p8k8" path="res://assets/Audio/Weapons/explosion-blast-SBA-300083684.wav" id="2_rbypu"]
[sub_resource type="Curve" id="Curve_eqjwj"]
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_ya0uq"]
curve = SubResource("Curve_eqjwj")
[sub_resource type="Gradient" id="Gradient_acjgf"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_8kfxe"]
gradient = SubResource("Gradient_acjgf")
[sub_resource type="Curve" id="Curve_w037p"]
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_aqpqn"]
curve = SubResource("Curve_w037p")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_oxveh"]
particle_flag_rotate_y = true
emission_shape = 1
emission_sphere_radius = 0.1
velocity_pivot = Vector3(0, 1, 0)
direction = Vector3(1, 1, 1)
spread = 180.0
initial_velocity_min = 10.0
initial_velocity_max = 30.0
gravity = Vector3(0, 0.5, 0)
scale_min = 0.1
color_ramp = SubResource("GradientTexture1D_8kfxe")
alpha_curve = SubResource("CurveTexture_ya0uq")
hue_variation_curve = SubResource("CurveTexture_aqpqn")
turbulence_enabled = true
turbulence_noise_strength = 0.0
turbulence_noise_scale = 0.5
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pxrrg"]
transparency = 1
blend_mode = 1
shading_mode = 0
albedo_color = Color(1, 1, 1, 0.14902)
albedo_texture = ExtResource("2_cag6r")
billboard_mode = 1
[sub_resource type="PlaneMesh" id="PlaneMesh_pjpw2"]
material = SubResource("StandardMaterial3D_pxrrg")
size = Vector2(10, 10)
orientation = 2
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_e1p15"]
random_pitch = 1.2
streams_count = 1
stream_0/stream = ExtResource("2_rbypu")
[node name="rocketexplosion" type="Node3D" node_paths=PackedStringArray("audio_explode")]
script = ExtResource("1_ssw3i")
audio_explode = NodePath("Audio/Explosion")
[node name="dieParticles" type="GPUParticles3D" parent="."]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 1.12633, 0, -0.00682099)
emitting = false
amount = 500
lifetime = 4.0
one_shot = true
explosiveness = 1.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_oxveh")
draw_pass_1 = SubResource("PlaneMesh_pjpw2")
[node name="Audio" type="Node3D" parent="."]
[node name="Explosion" type="AudioStreamPlayer3D" parent="Audio"]
stream = SubResource("AudioStreamRandomizer_e1p15")
volume_db = 10.0