41 lines
1.3 KiB
Plaintext
41 lines
1.3 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://8kmjybgrobj1"]
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[ext_resource type="Texture2D" uid="uid://dumgg4fq1ngbj" path="res://assets/UI/Crosshair/SVG/reticle_outer.svg" id="1_5bf65"]
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[ext_resource type="Texture2D" uid="uid://cpe2ehq1vtj25" path="res://assets/UI/Crosshair/SVG/reticle_inner.svg" id="2_yawbq"]
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[ext_resource type="Texture2D" uid="uid://h2tp42xntorm" path="res://assets/UI/Crosshair/SVG/Stamina_White.svg" id="3_spf5y"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_ytfhs"]
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[node name="Crosshair" type="Control"]
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="Crosshair" type="TextureRect" parent="." groups=["hud"]]
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layout_mode = 0
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offset_right = 396.0
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offset_bottom = 396.0
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texture = ExtResource("1_5bf65")
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expand_mode = 3
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stretch_mode = 4
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[node name="CrosshairCenter" type="TextureRect" parent="." groups=["hud"]]
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layout_mode = 0
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offset_right = 396.0
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offset_bottom = 396.0
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scale = Vector2(0.02, 0.02)
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texture = ExtResource("2_yawbq")
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expand_mode = 3
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stretch_mode = 4
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[node name="StaminaBar" type="TextureProgressBar" parent="."]
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material = SubResource("CanvasItemMaterial_ytfhs")
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layout_mode = 0
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offset_right = 370.0
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offset_bottom = 370.0
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scale = Vector2(0.3, 0.3)
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value = 49.0
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fill_mode = 5
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texture_progress = ExtResource("3_spf5y")
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