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fps_project_1/scenes/bullet_test.tscn

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[gd_scene load_steps=15 format=3 uid="uid://dq3pqbjg7o241"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_iqxey"]
[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_bbv4q"]
[ext_resource type="Material" uid="uid://br2pyyyl2n3cx" path="res://assets/materials/prototype/prototype1.tres" id="3_ol40x"]
[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_tt31v"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="4_1k4dj"]
[ext_resource type="PackedScene" uid="uid://cnfc8rtk6l1d8" path="res://assets/crate1.tscn" id="6_4jfab"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_s7a4u"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_c52rg"]
sky_material = SubResource("ProceduralSkyMaterial_s7a4u")
[sub_resource type="Environment" id="Environment_c1yeo"]
background_mode = 2
sky = SubResource("Sky_c52rg")
tonemap_mode = 2
ssao_enabled = true
sdfgi_enabled = true
glow_enabled = true
[sub_resource type="BoxMesh" id="BoxMesh_fi4o8"]
[sub_resource type="BoxShape3D" id="BoxShape3D_1u1id"]
[sub_resource type="Animation" id="Animation_qlawa"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(6.78104, 1.26555, -18.3016)]
}
[sub_resource type="Animation" id="Animation_l1fwm"]
resource_name = "new_animation"
length = 7.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.0105508, 0.7, 1.9, 3.96, 4.16, 4.75514),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(6.78104, 1.26555, -18.3016), Vector3(6.78104, 8.4087, -18.3016), Vector3(-4.99932, 8.4087, -18.3016), Vector3(21.2047, 8.4087, -18.3016), Vector3(21.2047, 8.4087, -18.3016), Vector3(21.2047, 8.4087, 16.4439)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dlky4"]
_data = {
"RESET": SubResource("Animation_qlawa"),
"new_animation": SubResource("Animation_l1fwm")
}
[node name="BulletTest" type="Node3D" node_paths=PackedStringArray("player")]
script = ExtResource("1_iqxey")
player = NodePath("Player")
gun_1 = ExtResource("2_bbv4q")
gun_2 = ExtResource("3_tt31v")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_c1yeo")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.614285, -0.683367, 0.394542, 0, 0.5, 0.866025, -0.789084, -0.531987, 0.307143, 0, 0, 0)
shadow_enabled = true
[node name="CSGBox3D2" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20.2065, 1.06369, -8.35413)
use_collision = true
size = Vector3(9.58691, 1.80511, 9.50757)
material = ExtResource("3_ol40x")
[node name="CSGBox3D" type="CSGBox3D" parent="."]
use_collision = true
size = Vector3(50, 0.5, 50)
material = ExtResource("3_ol40x")
[node name="Player" parent="." instance=ExtResource("4_1k4dj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.93316, 1.36359, 21.3029)
[node name="AnimatableBody3D" type="AnimatableBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.78104, 1.26555, -18.3016)
[node name="MeshInstance3D" type="MeshInstance3D" parent="AnimatableBody3D"]
mesh = SubResource("BoxMesh_fi4o8")
[node name="CollisionShape3D" type="CollisionShape3D" parent="AnimatableBody3D"]
shape = SubResource("BoxShape3D_1u1id")
[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimatableBody3D"]
libraries = {
"": SubResource("AnimationLibrary_dlky4")
}
autoplay = "new_animation"
[node name="Crate1" parent="." instance=ExtResource("6_4jfab")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17.8157, 3.08948, -17.9593)