Files
fps_project_1/assets/tracker_marker.tscn
2025-03-05 09:27:42 -06:00

199 lines
5.1 KiB
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[gd_scene load_steps=10 format=3 uid="uid://lq83kek13sfy"]
[ext_resource type="Script" uid="uid://7be7yg3rcluj" path="res://scripts/tracker_marker.gd" id="1_pi8qa"]
[sub_resource type="SphereMesh" id="SphereMesh_ejmtl"]
radius = 0.1
height = 0.2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fmyhe"]
transparency = 1
blend_mode = 1
shading_mode = 0
albedo_color = Color(0, 1, 0, 0.498039)
[sub_resource type="CylinderMesh" id="CylinderMesh_0f8ut"]
top_radius = 0.1
bottom_radius = 0.01
[sub_resource type="Animation" id="Animation_u52hi"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshHandle:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MeshHandle/Mesh:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sphere:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_cu36u"]
resource_name = "check"
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshHandle/Mesh:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MeshHandle:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 20, 0)]
}
[sub_resource type="Animation" id="Animation_rkem3"]
resource_name = "mark"
length = 0.25
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshHandle:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.25),
"transitions": PackedFloat32Array(2, 2),
"update": 0,
"values": [Vector3(0, 20, 0), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MeshHandle/Mesh:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.02),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, true]
}
[sub_resource type="Animation" id="Animation_ylwlm"]
resource_name = "remove"
length = 0.35
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshHandle:position")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.35),
"transitions": PackedFloat32Array(2, 2),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 20, 0)]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.35),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"queue_free"
}]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sphere:scale")
tracks/2/interp = 2
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.35),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(1, 1, 1), Vector3(0, 0, 0)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("MeshHandle/Mesh:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_776o6"]
_data = {
&"RESET": SubResource("Animation_u52hi"),
&"check": SubResource("Animation_cu36u"),
&"mark": SubResource("Animation_rkem3"),
&"remove": SubResource("Animation_ylwlm")
}
[node name="ShootMarker" type="Node3D"]
script = ExtResource("1_pi8qa")
[node name="Sphere" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_ejmtl")
skeleton = NodePath("../MeshHandle")
surface_material_override/0 = SubResource("StandardMaterial3D_fmyhe")
[node name="MeshHandle" type="Node3D" parent="."]
[node name="Mesh" type="MeshInstance3D" parent="MeshHandle"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
visible = false
mesh = SubResource("CylinderMesh_0f8ut")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_fmyhe")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_776o6")
}