Files
fps_project_1/scripts/authentication.gd

52 lines
1.4 KiB
GDScript

extends Control
@onready var email_edit: LineEdit = $VBoxContainer/email_edit
@onready var password_edit: LineEdit = $VBoxContainer/password_edit
@onready var state_label: Label = %StateLabel
func _ready() -> void:
Firebase.Auth.login_succeeded.connect(on_login_succeeded)
Firebase.Auth.login_failed.connect(on_login_failed)
Firebase.Auth.signup_succeeded.connect(on_signup_succeeded)
Firebase.Auth.signup_failed.connect(on_signup_failed)
if Firebase.Auth.check_auth_file():
state_label.text = "Logged in"
func _on_log_in_pressed() -> void:
var email = email_edit.text
var password = password_edit.text
Firebase.Auth.login_with_email_and_password(email,password)
state_label.text = "Logging In"
func _on_sign_up_pressed() -> void:
var email = email_edit.text
var password = password_edit.text
Firebase.Auth.signup_with_email_and_password(email,password)
state_label.text = "Signing Up"
func on_login_succeeded(auth):
print(auth)
state_label.text = "Login Success!"
Firebase.Auth.save_auth(auth)
visible = false
func on_signup_succeeded(auth):
print(auth)
state_label.text = "Signup Success!"
Firebase.Auth.save_auth(auth)
visible = false
func on_login_failed(error_code,message):
print(error_code)
print(message)
state_label.text = "Login failed. Error: %s" % message
func on_signup_failed(error_code,message):
print(error_code)
print(message)
state_label.text = "Signup failed. Error: %s" % message