40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
[gd_resource type="StandardMaterial3D" load_steps=7 format=3 uid="uid://hg5phpsguoh5"]
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[sub_resource type="Gradient" id="Gradient_wmskm"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_cprqi"]
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noise_type = 2
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_twkyn"]
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width = 1024
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height = 1024
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as_normal_map = true
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color_ramp = SubResource("Gradient_wmskm")
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noise = SubResource("FastNoiseLite_cprqi")
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[sub_resource type="Gradient" id="Gradient_vbylo"]
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offsets = PackedFloat32Array(0.42069, 0.993103, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0.926175, 0.926175, 0.926175, 1, 1, 1, 1, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_wmskm"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_cprqi"]
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width = 1024
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height = 1024
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seamless = true
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color_ramp = SubResource("Gradient_vbylo")
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noise = SubResource("FastNoiseLite_wmskm")
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[resource]
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albedo_color = Color(0.1782, 0.55728, 0.81, 0.568627)
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metallic = 1.0
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metallic_specular = 1.0
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roughness_texture = SubResource("NoiseTexture2D_cprqi")
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normal_enabled = true
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normal_scale = 0.1
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normal_texture = SubResource("NoiseTexture2D_twkyn")
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backlight = Color(1, 1, 1, 1)
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refraction_enabled = true
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uv1_scale = Vector3(0.08, 0.08, 0.08)
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uv1_triplanar = true
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