88 lines
2.3 KiB
Plaintext
88 lines
2.3 KiB
Plaintext
[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://xerc06hjfnbf"
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path="res://.godot/imported/blockout4.blend-09626ba81819df6e978449c4b620fe7d.scn"
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[deps]
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source_file="res://assets/LevelBlockouts/blockout4.blend"
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dest_files=["res://.godot/imported/blockout4.blend-09626ba81819df6e978449c4b620fe7d.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"materials": {
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"CeilingLight": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/materials/prototype/CeilingLight.tres"
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},
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"Walls": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/materials/prototype/tadaoando.tres"
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},
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"carpet": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/materials/prototype/carpet1.tres"
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},
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"ceiling_no_light": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/materials/prototype/plaster1.tres"
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},
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"vent": {
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"use_external/enabled": true,
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"use_external/path": "res://assets/materials/Metal1/metal1.tres"
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}
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},
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"meshes": {
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"blockout4_Cube_002": {
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"generate/lightmap_uv": 1,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": false,
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"save_to_file/path": ""
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}
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}
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}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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