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fps_project_1/assets/water_leak.tscn
2025-03-05 09:27:42 -06:00

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[gd_scene load_steps=11 format=3 uid="uid://tvaontvjhaf6"]
[ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="1_x22sq"]
[sub_resource type="Curve" id="Curve_ua3ok"]
_data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_a61ob"]
curve = SubResource("Curve_ua3ok")
[sub_resource type="Gradient" id="Gradient_yha4d"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_qejk1"]
gradient = SubResource("Gradient_yha4d")
[sub_resource type="Curve" id="Curve_0y7gl"]
_limits = [-1.0, 1.0, 0.0, 1.0]
_data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_td4g1"]
curve = SubResource("Curve_0y7gl")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rpyn6"]
particle_flag_rotate_y = true
velocity_pivot = Vector3(0, 1, 0)
direction = Vector3(0, 0, -1)
spread = 30.0
initial_velocity_min = 0.1
initial_velocity_max = 1.0
scale_min = 0.1
color_ramp = SubResource("GradientTexture1D_qejk1")
alpha_curve = SubResource("CurveTexture_a61ob")
hue_variation_curve = SubResource("CurveTexture_td4g1")
turbulence_noise_strength = 0.0
turbulence_noise_scale = 0.5
collision_mode = 1
collision_friction = 0.0
collision_bounce = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ntlp5"]
transparency = 1
albedo_color = Color(0.278431, 0.647059, 0.85098, 1)
albedo_texture = ExtResource("1_x22sq")
roughness = 0.0
backlight_enabled = true
backlight = Color(1, 1, 1, 1)
billboard_mode = 1
[sub_resource type="PlaneMesh" id="PlaneMesh_ktpc0"]
material = SubResource("StandardMaterial3D_ntlp5")
size = Vector2(0.1, 0.1)
orientation = 2
[node name="Water_leak" type="GPUParticles3D"]
amount = 100
lifetime = 4.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_rpyn6")
draw_pass_1 = SubResource("PlaneMesh_ktpc0")