Files
fps_project_1/scripts/bullet_hole.gd
2024-07-14 13:13:05 -05:00

17 lines
288 B
GDScript

extends Node3D
@onready var timer = $Timer
# Called when the node enters the scene tree for the first time.
func _ready():
timer.start()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_timer_timeout():
queue_free()