Files
fps_project_1/scripts/WeaponManager.gd
2024-07-15 11:27:24 -05:00

14 lines
246 B
GDScript

extends Node3D
@export var player : Node
@export var gun_1 : Resource
@export var gun_2 : Resource
var held_guns = [gun_1,gun_2]
# Called when the node enters the scene tree for the first time.
func _ready():
pass
func _process(delta):
pass