Files
fps_project_1/addons/terrain_3d/menu/bake_lod_dialog.gd
2025-03-31 14:14:50 -05:00

31 lines
784 B
GDScript

# Copyright © 2025 Cory Petkovsek, Roope Palmroos, and Contributors.
# Bake LOD Dialog for Terrain3D
@tool
extends ConfirmationDialog
var lod: int = 0
var description: String = ""
func _ready() -> void:
set_unparent_when_invisible(true)
about_to_popup.connect(_on_about_to_popup)
visibility_changed.connect(_on_visibility_changed)
%LodBox.value_changed.connect(_on_lod_box_value_changed)
func _on_about_to_popup() -> void:
lod = %LodBox.value
func _on_visibility_changed() -> void:
# Change text on the autowrap label only when the popup is visible.
# Works around Godot issue #47005:
# https://github.com/godotengine/godot/issues/47005
if visible:
%DescriptionLabel.text = description
func _on_lod_box_value_changed(p_value: float) -> void:
lod = %LodBox.value