Files
fps_project_1/scripts/EnemyHivemind1.gd
2024-07-19 14:35:50 -05:00

14 lines
267 B
GDScript

extends Node3D
var minions = []
# Called when the node enters the scene tree for the first time.
func _ready():
minions = self.get_children()
print(minions)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass