14 lines
267 B
GDScript
14 lines
267 B
GDScript
extends Node3D
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var minions = []
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# Called when the node enters the scene tree for the first time.
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func _ready():
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minions = self.get_children()
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print(minions)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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