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fps_project_1/assets/weaponresources/mac10_uberresource.tres

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[gd_resource type="Resource" script_class="weapon_resource" load_steps=6 format=3 uid="uid://byimj60rup3an"]
[ext_resource type="Resource" uid="uid://covnkagmv8b1x" path="res://assets/weaponresources/light_ammo.tres" id="1_y4ehq"]
[ext_resource type="PackedScene" uid="uid://c1gdehrsytlkk" path="res://assets/casing.tscn" id="2_7wxcs"]
[ext_resource type="Texture2D" uid="uid://gx3iw54iemho" path="res://assets/Textures/ObjectTextures/mac10.png" id="2_a3oyj"]
[ext_resource type="Script" path="res://scripts/weapon_resource.gd" id="3_10fhq"]
[ext_resource type="PackedScene" uid="uid://cp8563f0oxvff" path="res://assets/mag1.tscn" id="4_fiujt"]
[resource]
script = ExtResource("3_10fhq")
gun_name = "Mac 10"
gun_icon = ExtResource("2_a3oyj")
path = "res://assets/mac_10_uber.tscn"
weapon_type = 0
reload_type = 0
bullet = ExtResource("1_y4ehq")
fire_mode = 0
fov_zoom_amt = 0.98
ads = false
recoil_amount = Vector3(0.05, 0.05, 0.05)
kick_amount = 0.1
max_ammo = 20
start_mags = 3
bullet_damage = 2
smoke_enabled = false
bullet_force_mod = 5.0
bullet_speed = 600
casing = ExtResource("2_7wxcs")
mag = ExtResource("4_fiujt")
shotgun_spread = Vector3(0.1, 0.1, 0.1)
pellets_per_shot = 20
blast_power = 50.0