Files
fps_project_1/addons/godot-firebase/auth/providers/facebook.gd

22 lines
616 B
GDScript

class_name FacebookProvider
extends AuthProvider
func _init(client_id: String,client_secret: String):
randomize()
set_client_id(client_id)
set_client_secret(client_secret)
self.redirect_uri = "https://www.facebook.com/v13.0/dialog/oauth?"
self.access_token_uri = "https://graph.facebook.com/v13.0/oauth/access_token"
self.provider_id = "facebook.com"
self.params.scope = "public_profile"
self.params.state = str(randf_range(0, 1))
if Utilities.is_web():
self.should_exchange = false
self.params.response_type = "token"
else:
self.should_exchange = true
self.params.response_type = "code"