Files
fps_project_1/scripts/signal_bus.gd
2025-05-05 16:37:57 -05:00

30 lines
607 B
GDScript

extends Node
signal switch_changed()
signal switch_timeout()
signal enemy_count_changed()
signal game_loaded()
##PLAYER
signal money_deposited()
signal money_changed()
signal player_exiting_tree()
signal player_hit()
signal shot_fired(crosshair_jump_amount)
signal player_reloading()
signal enemy_hit()
signal enemy_killed(enemy)
signal king_killed()
signal weapon_list_changed()
## LEVEL
signal player_left_tube()
##ENEMY
signal suspicious_sound(position,loudness,max_distance)
signal engaging_target(enemy,target_position)
##UI
signal ui_timer_update(label,timer)
signal ui_timer_visibility(visible)