Files
fps_project_1/scripts/signal_bus.gd

17 lines
305 B
GDScript

extends Node
signal switch_changed()
signal switch_timeout()
signal enemy_count_changed()
signal game_loaded()
##PLAYER
signal money_changed()
signal player_exiting_tree()
signal player_hit()
signal shot_fired()
signal enemy_hit()
signal enemy_killed()
signal king_killed()
signal weapon_list_changed()