Files
fps_project_1/assets/weaD540.tmp
2024-12-11 16:11:29 -06:00

33 lines
1.5 KiB
Plaintext

[gd_scene load_steps=8 format=3 uid="uid://dqgtnykkbngem"]
[ext_resource type="Script" path="res://scripts/weapon_select.gd" id="1_qygnb"]
[ext_resource type="Texture2D" uid="uid://bho7c8s2yno12" path="res://assets/Textures/ObjectTextures/revolver1.png" id="2_wxfhl"]
[ext_resource type="Texture2D" uid="uid://gx3iw54iemho" path="res://assets/Textures/ObjectTextures/mac10.png" id="3_ofoph"]
[ext_resource type="Texture2D" uid="uid://dyvcljaoux8h" path="res://assets/Textures/ObjectTextures/RocketLauncher.png" id="5_72tmk"]
[ext_resource type="Texture2D" uid="uid://74id2drhfp2s" path="res://assets/Textures/ObjectTextures/Blunderbus.png" id="6_ows8e"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_uql6w"]
load_path = "res://.godot/imported/mac10.png-01420520bd1372fc6a82121c21a6d814.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_jfua6"]
load_path = "res://.godot/imported/Pistol.png-088d61fee53cc956a8ad21cb8c0cb860.ctex"
[node name="WeaponSelect" type="Control"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -2.0
offset_right = -2.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
script = ExtResource("1_qygnb")
outer_radius = 500
inner_radius = 100
line_width = 2
options = [ExtResource("3_ofoph"), ExtResource("2_wxfhl"), SubResource("CompressedTexture2D_uql6w"), SubResource("CompressedTexture2D_jfua6"), ExtResource("5_72tmk"), ExtResource("6_ows8e")]