Files
fps_project_1/assets/tilemap_1.tscn
2024-07-14 13:13:05 -05:00

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[gd_scene load_steps=6 format=3 uid="uid://cvtep7c54ixu2"]
[ext_resource type="Texture2D" uid="uid://2bw3nc3d1lst" path="res://assets/Models/tile1.png" id="1_ow51w"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2kmd"]
resource_name = "tile"
cull_mode = 2
albedo_texture = ExtResource("1_ow51w")
metallic_texture = ExtResource("1_ow51w")
metallic_texture_channel = 2
roughness_texture = ExtResource("1_ow51w")
roughness_texture_channel = 1
[sub_resource type="ArrayMesh" id="ArrayMesh_mnrcd"]
_surfaces = [{
"aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001),
"format": 34896613377,
"index_count": 36,
"index_data": PackedByteArray(0, 0, 3, 0, 1, 0, 0, 0, 2, 0, 3, 0, 2, 0, 7, 0, 3, 0, 2, 0, 6, 0, 7, 0, 6, 0, 5, 0, 7, 0, 6, 0, 4, 0, 5, 0, 4, 0, 1, 0, 5, 0, 4, 0, 0, 0, 1, 0, 2, 0, 4, 0, 6, 0, 2, 0, 0, 0, 4, 0, 7, 0, 1, 0, 3, 0, 7, 0, 5, 0, 1, 0),
"name": "tile",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 0, 0, 0, 0, 255, 255, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 254, 255, 0, 0, 255, 255, 255, 255, 254, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0)
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_kebgp"]
resource_name = "tile1_Cube_001"
_surfaces = [{
"aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001),
"attribute_data": PackedByteArray(255, 95, 0, 0, 255, 31, 255, 63, 255, 95, 255, 255, 255, 159, 0, 0, 255, 223, 255, 63, 255, 159, 255, 255, 255, 95, 255, 191, 255, 31, 255, 127, 255, 95, 255, 191, 255, 159, 255, 191, 255, 223, 255, 127, 255, 159, 255, 191, 255, 95, 255, 63, 255, 95, 255, 63, 255, 95, 255, 63, 255, 159, 255, 63, 255, 159, 255, 63, 255, 159, 255, 63, 255, 95, 255, 127, 255, 95, 255, 127, 255, 95, 255, 127, 255, 159, 255, 127, 255, 159, 255, 127, 255, 159, 255, 127),
"format": 34896613399,
"index_count": 36,
"index_data": PackedByteArray(2, 0, 11, 0, 5, 0, 2, 0, 8, 0, 11, 0, 6, 0, 21, 0, 9, 0, 6, 0, 18, 0, 21, 0, 20, 0, 17, 0, 23, 0, 20, 0, 14, 0, 17, 0, 12, 0, 3, 0, 15, 0, 12, 0, 0, 0, 3, 0, 7, 0, 13, 0, 19, 0, 7, 0, 1, 0, 13, 0, 22, 0, 4, 0, 10, 0, 22, 0, 16, 0, 4, 0),
"material": SubResource("StandardMaterial3D_j2kmd"),
"name": "tile",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 24,
"vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 84, 213, 0, 0, 255, 255, 254, 255, 255, 191, 0, 0, 255, 255, 254, 255, 255, 255, 0, 0, 255, 255, 254, 255, 84, 213, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 84, 213, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 84, 213, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 84, 213, 255, 255, 255, 255, 254, 255, 255, 191, 255, 255, 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 254, 255, 84, 213, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 191, 255, 255, 0, 0, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 84, 213, 84, 213, 255, 255, 255, 255, 255, 127, 255, 191, 84, 213, 84, 213, 255, 191, 255, 191, 0, 0, 255, 127, 84, 213, 84, 213, 255, 191, 255, 191, 255, 127, 255, 191, 84, 213, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 170, 42, 170, 42, 255, 255, 255, 255, 255, 127, 255, 191, 170, 42, 170, 42, 255, 191, 255, 191, 0, 0, 255, 127, 170, 42, 170, 42, 255, 191, 255, 191, 255, 127, 255, 191, 170, 42, 170, 42)
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_mnrcd")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6d4ps"]
data = PackedVector3Array(-0.5, -0.25, 0.5, -0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, -0.25, 0.5, -0.5, -0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, 0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, 0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, 0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, -0.25, 0.5, -0.5, 0.25, 0.5, -0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, -0.25, -0.5, -0.5, -0.25, -0.5, -0.5, -0.25, 0.5, 0.5, -0.25, 0.5, 0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, 0.25, -0.5, 0.5, 0.25, -0.5, 0.5, 0.25, 0.5, -0.5, 0.25, 0.5)
[node name="tilemap1" type="Node3D"]
[node name="tile1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, 0)
[node name="Cube" type="MeshInstance3D" parent="tile1"]
mesh = SubResource("ArrayMesh_kebgp")
skeleton = NodePath("")
[node name="collision" type="StaticBody3D" parent="tile1/Cube"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="tile1/Cube/collision"]
shape = SubResource("ConcavePolygonShape3D_6d4ps")