Files
fps_project_1/demo/assets/materials/M_crystal_blue.tres
2025-03-31 14:14:50 -05:00

26 lines
763 B
Plaintext

[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://fkhkir6t1hml"]
[ext_resource type="Texture2D" uid="uid://c307hdmos4gtm" path="res://demo/assets/textures/rock023_nrm_rgh.png" id="2_3is54"]
[resource]
transparency = 1
vertex_color_use_as_albedo = true
albedo_color = Color(0.4, 1, 1, 0.647059)
metallic_specular = 1.0
roughness = 0.2
roughness_texture = ExtResource("2_3is54")
roughness_texture_channel = 3
emission_enabled = true
emission = Color(0, 0.145098, 0.776471, 1)
emission_energy_multiplier = 1.4
normal_enabled = true
normal_scale = 0.4
normal_texture = ExtResource("2_3is54")
rim_enabled = true
rim = 0.25
clearcoat_roughness = 0.0
ao_light_affect = 1.0
ao_texture_channel = 3
refraction_enabled = true
refraction_scale = -0.1