Files
fps_project_1/scripts/crown.gd
2024-12-03 13:27:44 -06:00

28 lines
559 B
GDScript

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
target_change()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func target_change():
pass
#func save():
#var save_dict = {
#"filename" : get_scene_file_path(),
#"parent" : get_parent().get_path(),
#"pos_x" : position.x,
#"pos_y" : position.y,
#"pos_z" : position.z,
#"rot_x" : rotation.x,
#"rot_y" : rotation.y,
#"rot_z" : rotation.z,
#}
#return save_dict