Files
fps_project_1/scripts/crown.gd

28 lines
547 B
GDScript

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
target_change()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func target_change():
pass
func save():
var save_dict = {
"filename" : get_scene_file_path(),
"parent" : get_parent().get_path(),
"pos_x" : position.x,
"pos_y" : position.y,
"pos_z" : position.z,
"rot_x" : rotation.x,
"rot_y" : rotation.y,
"rot_z" : rotation.z,
}
return save_dict