Files
fps_project_1/scripts/weapon_pickup.gd
2024-07-16 14:54:35 -05:00

15 lines
346 B
GDScript

extends RigidBody3D
@export var gun_resource : Resource
@export var pickupType: String
@export var collision_shape : Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass