Files
fps_project_1/scripts/enemy_taunt.gd

28 lines
513 B
GDScript

extends Label3D
var start_position
const SPEED = 3
const SCALE_SPEED = 80
var taunts = ["hows your gut now you big cup of dumdum juice?",
"did i do that?",
"schwing!",
"hee hee",
"stop trying",
"you're on my shitlist",
"you like that?? you want more???",
"try dodging it next time",
"yowza!"]
# Called when the node enters the scene tree for the first time.
func _ready():
scale.x = .5
scale.y = .5
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass