Files
fps_project_1/hitmarker.tscn
2025-03-05 09:27:42 -06:00

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[gd_scene load_steps=6 format=3 uid="uid://bweve8chonij3"]
[ext_resource type="Texture2D" uid="uid://dhgyj08g1ge2o" path="res://assets/UI/SVG/hitmarkersvg.svg" id="1_sja31"]
[ext_resource type="Script" uid="uid://doiuui3fejbfr" path="res://scripts/hitmarker.gd" id="2_8qjsl"]
[sub_resource type="Animation" id="Animation_162up"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
[sub_resource type="Animation" id="Animation_gb8xo"]
resource_name = "hit"
length = 0.05
step = 0.01
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0.05),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.05),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"anim_end"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_bki25"]
_data = {
&"RESET": SubResource("Animation_162up"),
&"hit": SubResource("Animation_gb8xo")
}
[node name="Hitmarker" type="TextureRect"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -33.5
offset_top = -33.5
offset_right = 33.5
offset_bottom = 33.5
grow_horizontal = 2
grow_vertical = 2
pivot_offset = Vector2(33, 33)
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("1_sja31")
script = ExtResource("2_8qjsl")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_bki25")
}
autoplay = "hit"