25 lines
498 B
GDScript
25 lines
498 B
GDScript
extends Node
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signal switch_changed()
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signal switch_timeout()
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signal enemy_count_changed()
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signal game_loaded()
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##PLAYER
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signal money_deposited()
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signal money_changed()
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signal player_exiting_tree()
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signal player_hit()
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signal shot_fired(crosshair_jump_amount)
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signal player_reloading()
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signal enemy_hit()
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signal enemy_killed()
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signal king_killed()
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signal weapon_list_changed()
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## LEVEL
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##ENEMY
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signal suspicious_sound(position,loudness,max_distance)
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signal engaging_target(enemy,target_position)
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