Files
fps_project_1/assets/pistol1.tscn

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[gd_scene load_steps=19 format=3 uid="uid://dslxb3psx30vp"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_vkrtt"]
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"inspect": SubResource("Animation_cifop"),
"reload": SubResource("Animation_svhrs"),
"shoot": SubResource("Animation_bsc1a"),
"sprint": SubResource("Animation_tikvk"),
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[node name="Pistol" node_paths=PackedStringArray("flare_light", "anim_player", "barrel_raycast", "casing_ejector", "mag_ejector", "audio_fire", "audio_empty", "audio_reload") instance=ExtResource("1_frekg")]
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script = ExtResource("2_63tea")
gun_name = "Dumb Pistol"
fire_mode = 2
flare_light = NodePath("SpotLight3D")
bullet = ExtResource("3_4pvsf")
bullethole = ExtResource("4_bu1g0")
casing = ExtResource("5_gls8p")
mag = ExtResource("6_ysonb")
anim_player = NodePath("AnimationPlayer")
barrel_raycast = NodePath("RayCastBarrel")
casing_ejector = NodePath("RayCastCasing")
mag_ejector = NodePath("gun/RayCastMag")
audio_fire = NodePath("Audio/Fire")
audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="gun" parent="." index="0"]
transform = Transform3D(-0.156879, -0.839429, 0.260213, 0.497133, 0.133208, 0.729437, -0.724714, 0.273088, 0.444044, -2.63402, -3.06256, 0.366018)
[node name="mag" parent="gun" index="0"]
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[node name="slide" parent="gun" index="1"]
transform = Transform3D(0.579973, 0, 0, 0, 0.579973, -1.0175e-10, 1.16415e-10, 7.27596e-11, 0.579973, 0, 0, 0)
[node name="RayCastMag" type="RayCast3D" parent="gun" index="2"]
transform = Transform3D(1.11722, -0.0135336, 0.080048, 0.00234133, 1.1094, 0.154888, -0.0811502, -0.154313, 1.10651, 0, 0.000445819, 0)
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libraries = {
"": SubResource("AnimationLibrary_vkrtt")
}
[node name="RayCastBarrel" type="RayCast3D" parent="." index="2"]
transform = Transform3D(0.999996, -0.00106011, 0.00265686, 0.00105008, 0.999992, 0.00376817, -0.00266084, -0.00376536, 0.999989, -0.0058006, 0.161677, -0.93982)
target_position = Vector3(0, 0, -1)
[node name="RayCastCasing" type="RayCast3D" parent="." index="3"]
transform = Transform3D(0.999999, -0.000519563, 0.000908768, 0.000519589, 1, -2.83433e-05, -0.000908754, 2.88053e-05, 1, 0.085, 0.187, 0)
target_position = Vector3(1, 0, 0)
[node name="Audio" type="Node3D" parent="." index="4"]
[node name="Fire" type="AudioStreamPlayer3D" parent="Audio" index="0"]
stream = ExtResource("8_jtjwm")
volume_db = 5.0
bus = &"SFX"
[node name="Empty" type="AudioStreamPlayer3D" parent="Audio" index="1"]
stream = ExtResource("9_btm61")
bus = &"SFX"
[node name="Reload" type="AudioStreamPlayer3D" parent="Audio" index="2"]
stream = ExtResource("10_xn8pu")
volume_db = 3.0
bus = &"SFX"
[node name="SpotLight3D" type="SpotLight3D" parent="." index="5"]
transform = Transform3D(-6.79394e-06, 0, 1.87678, 0, 1.87678, 0, -1.87677, 0, -6.79392e-06, -1.63231, 0, 5.90892e-06)
light_color = Color(0.965385, 0.844179, 0.572893, 1)
light_energy = 0.0
light_projector = ExtResource("11_x0sef")
light_size = 0.229
shadow_enabled = true
spot_range = 7.0
spot_angle = 70.0
spot_angle_attenuation = 0.353554
[connection signal="animation_finished" from="AnimationPlayer" to="AnimationPlayer" method="_on_animation_finished"]