Files
fps_project_1/scripts/hitmarker.gd
2024-11-04 23:04:56 -06:00

21 lines
453 B
GDScript

extends TextureRect
var viewportWidth
var viewportHeight
var start_size
var changed_size
# Called when the node enters the scene tree for the first time.
func _ready():
viewportWidth = get_viewport().size.x
viewportHeight = get_viewport().size.y
start_size = Vector2(size.x, size.y)
changed_size = start_size
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func anim_end():
queue_free()