[gd_scene load_steps=6 format=3 uid="uid://crvohhc6kgshn"] [ext_resource type="Script" path="res://scripts/bullet_hole.gd" id="1_r63bq"] [ext_resource type="Texture2D" uid="uid://clj3jr8fnrut4" path="res://assets/Textures/bulletholeMASK.png" id="2_4q4gp"] [ext_resource type="Texture2D" uid="uid://c03mwq2gxs7u0" path="res://assets/Textures/bullethole.normal.png" id="2_s81sk"] [sub_resource type="PlaneMesh" id="PlaneMesh_rv5u3"] size = Vector2(0.1, 0.1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y0mpl"] transparency = 2 alpha_scissor_threshold = 0.454 alpha_antialiasing_mode = 0 blend_mode = 3 albedo_texture = ExtResource("2_4q4gp") metallic_specular = 0.0 normal_enabled = true normal_scale = 10.0 normal_texture = ExtResource("2_s81sk") [node name="BulletHole" type="Node3D" groups=["spawned"]] script = ExtResource("1_r63bq") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) mesh = SubResource("PlaneMesh_rv5u3") surface_material_override/0 = SubResource("StandardMaterial3D_y0mpl") [node name="Timer" type="Timer" parent="."] wait_time = 60.0 [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]