[gd_scene load_steps=7 format=3 uid="uid://brmved4yfjm72"] [ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_1wg44"] [ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_t571v"] [ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_mvo54"] [ext_resource type="PackedScene" uid="uid://do7ss32q4j3g8" path="res://levels/LevelModels/level1.blend" id="4_4l0gu"] [ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="5_46326"] [sub_resource type="Environment" id="Environment_8d2c6"] background_energy_multiplier = 0.0 tonemap_mode = 2 ssr_enabled = true ssao_enabled = true ssil_enabled = true sdfgi_enabled = true sdfgi_use_occlusion = true glow_enabled = true glow_bloom = 0.2 [node name="Level1" type="Node3D" node_paths=PackedStringArray("player")] script = ExtResource("1_1wg44") player = NodePath("Player") gun_1 = ExtResource("2_t571v") gun_2 = ExtResource("3_mvo54") [node name="level1" parent="." instance=ExtResource("4_4l0gu")] [node name="Player" parent="." instance=ExtResource("5_46326")] transform = Transform3D(1, 0.000164476, 0.000583754, -0.000165075, 0.999999, 0.00104027, -0.000583585, -0.00104036, 0.999999, 0.427562, 1.11359, -15.0917) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_8d2c6")