[gd_scene load_steps=6 format=4 uid="uid://cvtep7c54ixu2"] [ext_resource type="Texture2D" uid="uid://2bw3nc3d1lst" path="res://assets/Models/tile1.png" id="1_ow51w"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2kmd"] resource_name = "tile" cull_mode = 2 albedo_texture = ExtResource("1_ow51w") metallic_texture = ExtResource("1_ow51w") metallic_texture_channel = 2 roughness_texture = ExtResource("1_ow51w") roughness_texture_channel = 1 [sub_resource type="ArrayMesh" id="ArrayMesh_mnrcd"] _surfaces = [{ "aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001), "format": 34896613377, "index_count": 36, "index_data": PackedByteArray("AAADAAEAAAACAAMAAgAHAAMAAgAGAAcABgAFAAcABgAEAAUABAABAAUABAAAAAEAAgAEAAYAAgAAAAQABwABAAMABwAFAAEA"), "name": "tile", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 8, "vertex_data": PackedByteArray("AAAAAP7/AAAAAP///v8AAAAAAAAAAAAAAAD//wAAAAD//wAA/v8AAP/////+/wAA//8AAAAAAAD/////AAAAAA==") }] blend_shape_mode = 0 [sub_resource type="ArrayMesh" id="ArrayMesh_kebgp"] resource_name = "tile1_Cube_001" _surfaces = [{ "aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001), "attribute_data": PackedByteArray("/18AAP8f/z//X////58AAP/f/z//n////1//v/8f/3//X/+//5//v//f/3//n/+//1//P/9f/z//X/8//5//P/+f/z//n/8//1//f/9f/3//X/9//5//f/+f/3//n/9/"), "format": 34896613399, "index_count": 36, "index_data": PackedByteArray("AgALAAUAAgAIAAsABgAVAAkABgASABUAFAARABcAFAAOABEADAADAA8ADAAAAAMABwANABMABwABAA0AFgAEAAoAFgAQAAQA"), "material": SubResource("StandardMaterial3D_j2kmd"), "name": "tile", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 24, "vertex_data": PackedByteArray("AAAAAP7//78AAAAA/v//vwAAAAD+/1TVAAD///7//78AAP///v///wAA///+/1TVAAAAAAAA//8AAAAAAAD/vwAAAAAAAFTVAAD//wAA//8AAP//AAD//wAA//8AAFTV//8AAP7//7///wAA/v//v///AAD+/1TV//////7//7///////v/////////+/1TV//8AAAAA/////wAAAAD/v///AAAAAFTV/////wAA////////AAD///////8AAFTV/////wAA/39U1VTV//////9//79U1VTV/7//vwAA/39U1VTV/7//v/9//79U1VTV/////wAA/3+qKqoq//////9//7+qKqoq/7//vwAA/3+qKqoq/7//v/9//7+qKqoq") }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_mnrcd") [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6d4ps"] data = PackedVector3Array(-0.5, -0.25, 0.5, -0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, -0.25, 0.5, -0.5, -0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, 0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, 0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, 0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, -0.25, 0.5, -0.5, 0.25, 0.5, -0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, -0.25, -0.5, -0.5, -0.25, -0.5, -0.5, -0.25, 0.5, 0.5, -0.25, 0.5, 0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, 0.25, -0.5, 0.5, 0.25, -0.5, 0.5, 0.25, 0.5, -0.5, 0.25, 0.5) [node name="tilemap1" type="Node3D"] [node name="tile1" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, 0) [node name="Cube" type="MeshInstance3D" parent="tile1"] mesh = SubResource("ArrayMesh_kebgp") skeleton = NodePath("") [node name="collision" type="StaticBody3D" parent="tile1/Cube"] [node name="CollisionShape3D" type="CollisionShape3D" parent="tile1/Cube/collision"] shape = SubResource("ConcavePolygonShape3D_6d4ps")