extends Resource class_name gun_stats @export var gun_name : String @export var gun_icon : Texture2D @export_enum("Light", "Medium", "Heavy", "Shotgun", "Rocket") var ammo_type: int @export var fov_zoom_amt = .98 @export var use_ads : bool = false @export var recoil_amount : Vector3 = Vector3(.2,.05,.05) @export var kick_amount : float = .1 @export var max_ammo = 15 @export var start_mags = 3 @export var bullet_damage = 1 @export var smoke_enabled : bool = false @export var bullet_force_mod = 5.0 @export var bullet_speed = 150 @export var bullet_drop = .3 @export var random_spread_amt = 1.0 @export var fire_pitch_scale_amt = .2