[gd_scene load_steps=6 format=3 uid="uid://cvtep7c54ixu2"] [ext_resource type="Texture2D" uid="uid://2bw3nc3d1lst" path="res://assets/Models/tile1.png" id="1_ow51w"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j2kmd"] resource_name = "tile" cull_mode = 2 albedo_texture = ExtResource("1_ow51w") metallic_texture = ExtResource("1_ow51w") metallic_texture_channel = 2 roughness_texture = ExtResource("1_ow51w") roughness_texture_channel = 1 [sub_resource type="ArrayMesh" id="ArrayMesh_mnrcd"] _surfaces = [{ "aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001), "format": 34896613377, "index_count": 36, "index_data": PackedByteArray(0, 0, 3, 0, 1, 0, 0, 0, 2, 0, 3, 0, 2, 0, 7, 0, 3, 0, 2, 0, 6, 0, 7, 0, 6, 0, 5, 0, 7, 0, 6, 0, 4, 0, 5, 0, 4, 0, 1, 0, 5, 0, 4, 0, 0, 0, 1, 0, 2, 0, 4, 0, 6, 0, 2, 0, 0, 0, 4, 0, 7, 0, 1, 0, 3, 0, 7, 0, 5, 0, 1, 0), "name": "tile", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 8, "vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 0, 0, 0, 0, 255, 255, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 254, 255, 0, 0, 255, 255, 255, 255, 254, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0) }] blend_shape_mode = 0 [sub_resource type="ArrayMesh" id="ArrayMesh_kebgp"] resource_name = "tile1_Cube_001" _surfaces = [{ "aabb": AABB(-0.5, -0.25, -0.5, 1, 0.5, 1.00001), "attribute_data": PackedByteArray(255, 95, 0, 0, 255, 31, 255, 63, 255, 95, 255, 255, 255, 159, 0, 0, 255, 223, 255, 63, 255, 159, 255, 255, 255, 95, 255, 191, 255, 31, 255, 127, 255, 95, 255, 191, 255, 159, 255, 191, 255, 223, 255, 127, 255, 159, 255, 191, 255, 95, 255, 63, 255, 95, 255, 63, 255, 95, 255, 63, 255, 159, 255, 63, 255, 159, 255, 63, 255, 159, 255, 63, 255, 95, 255, 127, 255, 95, 255, 127, 255, 95, 255, 127, 255, 159, 255, 127, 255, 159, 255, 127, 255, 159, 255, 127), "format": 34896613399, "index_count": 36, "index_data": PackedByteArray(2, 0, 11, 0, 5, 0, 2, 0, 8, 0, 11, 0, 6, 0, 21, 0, 9, 0, 6, 0, 18, 0, 21, 0, 20, 0, 17, 0, 23, 0, 20, 0, 14, 0, 17, 0, 12, 0, 3, 0, 15, 0, 12, 0, 0, 0, 3, 0, 7, 0, 13, 0, 19, 0, 7, 0, 1, 0, 13, 0, 22, 0, 4, 0, 10, 0, 22, 0, 16, 0, 4, 0), "material": SubResource("StandardMaterial3D_j2kmd"), "name": "tile", "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 24, "vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 84, 213, 0, 0, 255, 255, 254, 255, 255, 191, 0, 0, 255, 255, 254, 255, 255, 255, 0, 0, 255, 255, 254, 255, 84, 213, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 84, 213, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 84, 213, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 84, 213, 255, 255, 255, 255, 254, 255, 255, 191, 255, 255, 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 254, 255, 84, 213, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 191, 255, 255, 0, 0, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 84, 213, 84, 213, 255, 255, 255, 255, 255, 127, 255, 191, 84, 213, 84, 213, 255, 191, 255, 191, 0, 0, 255, 127, 84, 213, 84, 213, 255, 191, 255, 191, 255, 127, 255, 191, 84, 213, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 170, 42, 170, 42, 255, 255, 255, 255, 255, 127, 255, 191, 170, 42, 170, 42, 255, 191, 255, 191, 0, 0, 255, 127, 170, 42, 170, 42, 255, 191, 255, 191, 255, 127, 255, 191, 170, 42, 170, 42) }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_mnrcd") [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_6d4ps"] data = PackedVector3Array(-0.5, -0.25, 0.5, -0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, -0.25, 0.5, -0.5, -0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, 0.25, -0.5, -0.5, 0.25, -0.5, -0.5, -0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, 0.25, 0.5, 0.5, 0.25, -0.5, 0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, 0.25, 0.5, 0.5, 0.25, 0.5, 0.5, -0.25, 0.5, -0.5, -0.25, 0.5, -0.5, 0.25, 0.5, -0.5, -0.25, -0.5, 0.5, -0.25, 0.5, 0.5, -0.25, -0.5, -0.5, -0.25, -0.5, -0.5, -0.25, 0.5, 0.5, -0.25, 0.5, 0.5, 0.25, -0.5, -0.5, 0.25, 0.5, -0.5, 0.25, -0.5, 0.5, 0.25, -0.5, 0.5, 0.25, 0.5, -0.5, 0.25, 0.5) [node name="tilemap1" type="Node3D"] [node name="tile1" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, 0) [node name="Cube" type="MeshInstance3D" parent="tile1"] mesh = SubResource("ArrayMesh_kebgp") skeleton = NodePath("") [node name="collision" type="StaticBody3D" parent="tile1/Cube"] [node name="CollisionShape3D" type="CollisionShape3D" parent="tile1/Cube/collision"] shape = SubResource("ConcavePolygonShape3D_6d4ps")