[gd_scene load_steps=10 format=3 uid="uid://cvxawxkyl7c8n"] [ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="1_cl88w"] [ext_resource type="Script" path="res://scripts/muzzle_smoke.gd" id="1_vijp2"] [sub_resource type="Curve" id="Curve_cnt4k"] _data = [Vector2(0, 0), 0.0, 1.4, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_x631b"] curve = SubResource("Curve_cnt4k") [sub_resource type="Curve" id="Curve_n4ip2"] min_value = -1.0 _data = [Vector2(0, -1), 0.0, 2.8, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_g4a82"] curve = SubResource("Curve_n4ip2") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5kqml"] emission_shape = 1 emission_sphere_radius = 0.1 direction = Vector3(-3, 0, 0) spread = 9.706 initial_velocity_min = 3.0 initial_velocity_max = 10.0 gravity = Vector3(0, 0.5, 0) scale_min = 2.0 scale_max = 5.0 color = Color(0.473976, 0.473976, 0.473976, 0.54902) alpha_curve = SubResource("CurveTexture_x631b") hue_variation_curve = SubResource("CurveTexture_g4a82") turbulence_enabled = true turbulence_noise_strength = 0.0 turbulence_noise_scale = 0.655 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ev2d"] transparency = 1 blend_mode = 1 shading_mode = 0 albedo_color = Color(1, 1, 1, 0.14902) albedo_texture = ExtResource("1_cl88w") billboard_mode = 1 [sub_resource type="PlaneMesh" id="PlaneMesh_jo231"] material = SubResource("StandardMaterial3D_1ev2d") size = Vector2(1, 1) orientation = 2 [node name="MuzzleSmoke" type="Node3D"] script = ExtResource("1_vijp2") [node name="fire_smoke" type="GPUParticles3D" parent="."] transform = Transform3D(3.33333, 0, 0, 0, 3.33333, 0, 0, 0, 3.33333, 0, 0, 0) amount = 10 lifetime = 4.0 explosiveness = 1.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_5kqml") draw_pass_1 = SubResource("PlaneMesh_jo231") [node name="Timer" type="Timer" parent="."] wait_time = 4.0 one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]