
# Terrain3D
A high performance, editable terrain system for Godot 4.
## Features
* Written in C++ as a GDExtension addon, which works with official builds of Godot Engine
* Can be accessed by GDScript, C#, and any language Godot supports
* Geomorphing Geometric Clipmap Mesh Terrain, as used in The Witcher 3. See [System Architecture](https://terrain3d.readthedocs.io/en/stable/docs/system_architecture.html)
* Terrains as small as 64x64m up to 65.5x65.5km (4295km^2) in variable sized regions
* Up to 32 textures
* Up to 10 levels of detail for the terrain mesh
* Foliage instancing, with up to 10 levels of detail, and a shadow impostor
* Sculpting, holes, texture painting, texture detiling, painting colors and wetness
* Imports heightmaps from [HTerrain](https://github.com/Zylann/godot_heightmap_plugin/), Gaea, World Creator, World Machine, Unity, Unreal and any tool that can export a heightmap. See [heightmaps](https://terrain3d.readthedocs.io/en/stable/docs/heightmaps.html)
## Getting Started
1. Read the [Installation & Upgrades](https://terrain3d.readthedocs.io/en/stable/docs/installation.html) instructions.
2. For support, read [Getting Help](https://terrain3d.readthedocs.io/en/stable/docs/getting_help.html) and join our [Discord server](https://tokisan.com/discord).
3. Watch the [tutorial videos](https://terrain3d.readthedocs.io/en/stable/docs/tutorial_videos.html).
## Credit
Developed for the Godot community by:
|||
|--|--|
| **Cory Petkovsek, Tokisan Games** | [
](https://twitter.com/TokisanGames) [
](https://github.com/TokisanGames) [
](https://tokisan.com/) [
](https://tokisan.com/discord) [
](https://www.youtube.com/@TokisanGames)|
| **Roope Palmroos, Outobugi Games** | [
](https://twitter.com/outobugi) [
](https://github.com/outobugi) [
](https://outobugi.com/) [
](https://www.youtube.com/@outobugi)|
And other contributors displayed on the right of the github page and in [AUTHORS.md](https://terrain3d.readthedocs.io/en/stable/docs/authors.html).
## Contributing
Please see [CONTRIBUTING.md](https://github.com/TokisanGames/Terrain3D/blob/main/CONTRIBUTING.md) if you would like to help make Terrain3D the best terrain system for Godot.
## License
This addon has been released under the [MIT License](https://github.com/TokisanGames/Terrain3D/blob/main/LICENSE.txt).