![Terrain3D Logo](/doc/docs/images/terrain3d.jpg) # Terrain3D A high performance, editable terrain system for Godot 4. ## Features * Written in C++ as a GDExtension addon, which works with official builds of Godot Engine * Can be accessed by GDScript, C#, and any language Godot supports * Geomorphing Geometric Clipmap Mesh Terrain, as used in The Witcher 3. See [System Architecture](https://terrain3d.readthedocs.io/en/stable/docs/system_architecture.html) * Terrains as small as 64x64m up to 65.5x65.5km (4295km^2) in variable sized regions * Up to 32 textures * Up to 10 levels of detail for the terrain mesh * Foliage instancing, with up to 10 levels of detail, and a shadow impostor * Sculpting, holes, texture painting, texture detiling, painting colors and wetness * Imports heightmaps from [HTerrain](https://github.com/Zylann/godot_heightmap_plugin/), Gaea, World Creator, World Machine, Unity, Unreal and any tool that can export a heightmap. See [heightmaps](https://terrain3d.readthedocs.io/en/stable/docs/heightmaps.html) ## Getting Started 1. Read the [Installation & Upgrades](https://terrain3d.readthedocs.io/en/stable/docs/installation.html) instructions. 2. For support, read [Getting Help](https://terrain3d.readthedocs.io/en/stable/docs/getting_help.html) and join our [Discord server](https://tokisan.com/discord). 3. Watch the [tutorial videos](https://terrain3d.readthedocs.io/en/stable/docs/tutorial_videos.html). ## Credit Developed for the Godot community by: ||| |--|--| | **Cory Petkovsek, Tokisan Games** | [](https://twitter.com/TokisanGames) [](https://github.com/TokisanGames) [](https://tokisan.com/) [](https://tokisan.com/discord) [](https://www.youtube.com/@TokisanGames)| | **Roope Palmroos, Outobugi Games** | [](https://twitter.com/outobugi) [](https://github.com/outobugi) [](https://outobugi.com/) [](https://www.youtube.com/@outobugi)| And other contributors displayed on the right of the github page and in [AUTHORS.md](https://terrain3d.readthedocs.io/en/stable/docs/authors.html). ## Contributing Please see [CONTRIBUTING.md](https://github.com/TokisanGames/Terrain3D/blob/main/CONTRIBUTING.md) if you would like to help make Terrain3D the best terrain system for Godot. ## License This addon has been released under the [MIT License](https://github.com/TokisanGames/Terrain3D/blob/main/LICENSE.txt).