[gd_scene format=3 uid="uid://by3kr2nqbqr67"] [node name="DirectorySetup" type="ConfirmationDialog"] title = "Terrain3D Data Directory Setup" position = Vector2i(0, 36) size = Vector2i(750, 330) visible = true [node name="Margin" type="MarginContainer" parent="."] offset_left = 8.0 offset_top = 8.0 offset_right = 742.0 offset_bottom = 281.0 theme_override_constants/margin_left = 20 theme_override_constants/margin_top = 20 theme_override_constants/margin_right = 20 theme_override_constants/margin_bottom = 20 [node name="VBox" type="VBoxContainer" parent="Margin"] layout_mode = 2 [node name="Instructions" type="Label" parent="Margin/VBox"] custom_minimum_size = Vector2(400, 0) layout_mode = 2 text = "Terrain3D now stores data in a directory instead of a single file. Each region is stored in a separate file named `terrain3d[-_]##[-_]##.res`. For instance, the region at location (-1, 1) would be named `terrain3d-01_01.res`. Enable Terrain3D / Debug / Show Region Labels for a visual display." autowrap_mode = 3 [node name="DirectoryLabel" type="Label" parent="Margin/VBox"] custom_minimum_size = Vector2(400, 0) layout_mode = 2 text = " Specify the directory to store your data. Any existing region files will be loaded." autowrap_mode = 3 [node name="DirHBox" type="HBoxContainer" parent="Margin/VBox"] layout_mode = 2 [node name="LineEdit" type="LineEdit" parent="Margin/VBox/DirHBox"] layout_mode = 2 size_flags_horizontal = 3 placeholder_text = "Data directory" [node name="SelectDir" type="Button" parent="Margin/VBox/DirHBox"] layout_mode = 2 [node name="Spacer" type="Control" parent="Margin/VBox"] custom_minimum_size = Vector2(0, 40) layout_mode = 2