[gd_scene load_steps=12 format=3 uid="uid://chol2xlfbq7cu"] [ext_resource type="Script" path="res://demo/src/DemoScene.gd" id="1_k7qca"] [ext_resource type="PackedScene" uid="uid://d2jihfohphuue" path="res://demo/components/UI.tscn" id="2_nqak5"] [ext_resource type="PackedScene" uid="uid://dwnhqfjq7v1pq" path="res://demo/components/Borders.tscn" id="3_cw38j"] [ext_resource type="PackedScene" uid="uid://domhm87hbhbg1" path="res://demo/components/Player.tscn" id="3_ht63y"] [ext_resource type="PackedScene" uid="uid://djhl3foqkj4e2" path="res://demo/components/Tunnel.tscn" id="3_kdh0b"] [ext_resource type="PackedScene" uid="uid://bb2lp50sjndus" path="res://demo/components/Environment.tscn" id="3_yqldq"] [ext_resource type="Terrain3DAssets" uid="uid://dal3jhw6241qg" path="res://demo/data/assets.tres" id="8_g2of2"] [sub_resource type="Gradient" id="Gradient_vr1m7"] offsets = PackedFloat32Array(0.2, 1) colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_d8lcj"] noise_type = 2 frequency = 0.03 cellular_jitter = 3.0 cellular_return_type = 0 domain_warp_enabled = true domain_warp_type = 1 domain_warp_amplitude = 50.0 domain_warp_fractal_type = 2 domain_warp_fractal_lacunarity = 1.5 domain_warp_fractal_gain = 1.0 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bov7h"] seamless = true color_ramp = SubResource("Gradient_vr1m7") noise = SubResource("FastNoiseLite_d8lcj") [sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_jrc01"] _shader_parameters = { "_mouse_layer": 2147483648, "auto_base_texture": 0, "auto_height_reduction": 0.1, "auto_overlay_texture": 1, "auto_slope": 1.0, "blend_sharpness": 0.87, "dual_scale_far": 170.0, "dual_scale_near": 100.0, "dual_scale_reduction": 0.3, "dual_scale_texture": 0, "height_blending": true, "macro_variation1": Color(0.878431, 0.862745, 0.901961, 1), "macro_variation2": Color(0.898039, 0.898039, 0.803922, 1), "noise1_angle": 0.1, "noise1_offset": Vector2(0.5, 0.5), "noise1_scale": 0.04, "noise2_scale": 0.076, "noise3_scale": 0.225, "noise_texture": SubResource("NoiseTexture2D_bov7h"), "tri_scale_reduction": 0.3, "vertex_normals_distance": 128.0, "world_noise_height": 34.0, "world_noise_lod_distance": 7500.0, "world_noise_max_octaves": 4, "world_noise_min_octaves": 2, "world_noise_offset": Vector3(2.17, -1.225, 1.9), "world_noise_region_blend": 0.33, "world_noise_scale": 9.85 } world_background = 2 auto_shader = true dual_scaling = true [node name="Demo" type="Node"] script = ExtResource("1_k7qca") [node name="UI" parent="." instance=ExtResource("2_nqak5")] [node name="Environment" parent="." instance=ExtResource("3_yqldq")] [node name="Borders" parent="." instance=ExtResource("3_cw38j")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 512, -3, 512) collision_mask = 3 [node name="Tunnel" parent="." instance=ExtResource("3_kdh0b")] [node name="Player" parent="." instance=ExtResource("3_ht63y")] transform = Transform3D(0.176947, 0, -0.98422, 0, 1, 0, 0.98422, 0, 0.176947, 223.143, 105.348, -1833.08) [node name="Terrain3D" type="Terrain3D" parent="."] data_directory = "res://demo/data" material = SubResource("Terrain3DMaterial_jrc01") assets = ExtResource("8_g2of2") collision_mask = 3 top_level = true metadata/_edit_lock_ = true