[gd_scene load_steps=4 format=3 uid="uid://dqgtnykkbngem"] [ext_resource type="Script" path="res://scripts/weapon_select.gd" id="1_qygnb"] [ext_resource type="Shader" path="res://assets/Shaders/blur.gdshader" id="2_25dbo"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_7gwrd"] shader = ExtResource("2_25dbo") shader_parameter/strength = 0.2 [node name="WeaponSelect" type="Control"] layout_mode = 3 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -2.0 offset_right = -2.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 4 size_flags_vertical = 4 script = ExtResource("1_qygnb") line_width = 2 [node name="ColorRect2" type="ColorRect" parent="."] z_index = -1 material = SubResource("ShaderMaterial_7gwrd") layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -1920.0 offset_top = -1080.0 offset_right = 1920.0 offset_bottom = 1080.0 grow_horizontal = 2 grow_vertical = 2