[gd_scene load_steps=9 format=3 uid="uid://6p7d7txcox7i"] [ext_resource type="Script" path="res://scripts/die_particles.gd" id="1_ssw3i"] [ext_resource type="AudioStream" uid="uid://bw7biwaysbxik" path="res://assets/Audio/explosion-1-SBA-300286280.wav" id="2_thnqf"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e1gej"] albedo_color = Color(0.586219, 0.0370184, 0.140967, 1) emission_enabled = true emission = Color(0.941176, 0, 0, 1) emission_energy_multiplier = 8.0 [sub_resource type="Curve" id="Curve_741s1"] min_value = -1.0 _data = [Vector2(0, -1), 0.0, 0.0, 0, 0, Vector2(1, 1), 2.8, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_7652j"] curve = SubResource("Curve_741s1") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_evi0f"] direction = Vector3(0, 1, 0) spread = 66.739 initial_velocity_min = 10.0 initial_velocity_max = 15.0 scale_min = 0.1 scale_max = 0.3 hue_variation_min = 0.1 hue_variation_max = 0.2 hue_variation_curve = SubResource("CurveTexture_7652j") [sub_resource type="BoxMesh" id="BoxMesh_rsjsy"] [sub_resource type="Skin" id="Skin_v2ayh"] [node name="rocketexplosion" type="Node3D" node_paths=PackedStringArray("audio_explode")] script = ExtResource("1_ssw3i") audio_explode = NodePath("Audio/Explosion") [node name="dieParticles" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.17952, 0) material_override = SubResource("StandardMaterial3D_e1gej") cast_shadow = 0 emitting = false amount = 250 lifetime = 5.0 one_shot = true explosiveness = 1.0 trail_enabled = true trail_lifetime = 3.2 process_material = SubResource("ParticleProcessMaterial_evi0f") draw_pass_1 = SubResource("BoxMesh_rsjsy") draw_skin = SubResource("Skin_v2ayh") [node name="Audio" type="Node3D" parent="."] [node name="Explosion" type="AudioStreamPlayer3D" parent="Audio"] stream = ExtResource("2_thnqf") volume_db = 10.0